

Inside is a river of fire with a narrow bridge to the left of the pillar and a grapple point to a ledge on the right. The key activates the nearby podium and allows you to open one of the archways. Once the jailer is done for (after enough smacks on the rear) he will give you a key.ĭiary: Offer your blood (a red glowing light on the floor) for the second door to the left of the key podium and inside to the right is the soldier. Take out the minions quickly so you can concentrate on the jailer and use whichever one of those strategies that works best for you. The three main ways of dealing damage to this guy are perfect blocks, dodging his charge (and whaling on his exposed buttocks) and dodging repeatedly to the side and behind him. You can however hit him from the side or the rear. You cannot hit the jailer with front on attacks due to his heavy armour. He is also assisted by his minions, using them to keep Dracula distracted and occasionally as ammo. The first hit will come directly at Dracula but after that it is anyone's guess. He can also punt his smaller minions around the room (like green turtle shells in a Mario game). His aforementioned charge attack that is unblockable and can deal a large chunk of damage (but is really easy to dodge). The jailer has a handful of attacks: A simple swing attack, in which he swings towards Dracula a few times. Large brutes who love charging at you (amongst other things). This time you get to meet one of the dungeon jailers. Void Gem: After the cut-scene, drop down on the lower ledge to the left to find the pain box.Īnother corridor will open that leads to a blood caked room, and a fight. Looks like your new best friend for this mission will be Medusa.ĭiary: Behind a statue in this area, slumped on the ground is a soldier. Head out through the now open doorway for a cut-scene. Looks like they have fully functioning elevators in the city of the damned. Head into the large circular room and pull the lever. Looks like you have to locate the three sisters, who guard the power of chaos.ĭiary: Near your starting point, slumped against a wall is the soldier's body. And promptly whisks you back to the past. Head down the corridor until a cutscene bars your way. Looks like it's time for the interrogation to begin.
